Devlog - 19.07.2024
RuleMaster » Devlog
FR 19-07-2024:
made preliminary flowmap and pathfinding for enemies
created creature spawners and creature classes so they are separated during combat
initialized the combat sequence logic start and end
made action-time turn system and time sorting
made enemy creatures move toward object and activate the lose-state of combat
made it so the combat state is repeatable and instant
added target seeking and attack distance
created basic combat system
made proper victory and defeat conditions that trigger on units dying
Files
19-07-2024.zip 34 MB
72 days ago
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RuleMaster
Puzzle-Strategy game where you combine rules to defeat adventurers.
Status | Prototype |
Author | Keinomieli |
Genre | Puzzle, Strategy |
Tags | 2D, Fantasy, Mouse only, Singleplayer, Tactical RPG |
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