Devlog - 18.07.2024


TH 18-07-2024:

    added fonts to the game, wanted to do this early as it affects how much space the texts will take

    began writing the design document, nailing down the ideas, the overall plan and scope

    cleaned up and created spritesheets from the Oryx assets

    made tilesets from the sprites and created the tilemap layers in Godot

    made the viewport and rendering stack to adjust for good screen size

    made a small test map with tilesets, no logic yet

    tuned import settings, compressed all the files, build size 34.4MB =(^-^)=

Files

18-07-2024.zip 34 MB
Jul 18, 2024

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